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(+1)

This was a fun game!  Nice music and graphics, and an addictive gameplay loop.  I've played a lot of games like this and I feel like after wave 30 or so I could have gone on forever and things started to get a little repetitive with no new enemies; I wasn't sure if there was an endgame or not so I stopped after 39 waves.  I really liked the moment-to-moment gameplay of trading off when to take a hit to get better positioning, versus when to dodge like mad.  I also enjoyed the shooter enemies that give a little bit of that bullet-hell feeling.  Sound design was good, though I would have liked a little sound effect when a bullet hits an enemy (not just on death).  I thought it felt much better on a gamepad than with the mouse (just my preference for this kind of game), but I don't think there was a gamepad button mapped to the charge shot, and I couldn't figure out how to select things on a menu other than to switch to the mouse.

All-in-all, a really solid entry with a lot to like.  Good job!

(+1)

To be honest, I started testing it on a gamepad, but then stopped because I didn’t know if anyone would use one! For a full release, we’ll have full gamepad support! I agree on the hitting enemies sound effect. There isn’t an endgame unfortunately, but for a full release, I am thinking about what that might look like! Thank you so much for playing and enjoying!