I feel like this is a game that could become a full release and can be expanded upon!
CashBrandicoot
Creator of
Recent community posts
To be honest, I started testing it on a gamepad, but then stopped because I didn’t know if anyone would use one! For a full release, we’ll have full gamepad support! I agree on the hitting enemies sound effect. There isn’t an endgame unfortunately, but for a full release, I am thinking about what that might look like! Thank you so much for playing and enjoying!
Yeah that was one thing I noticed (of course, right as the deadline approached lol) that the charge shot can be a little pointless. I have plans to do a full release for this, and I have some ways to make the charged shot more useful! Thank you, we are very proud, and it means a lot coming from someone who put out a super great game for this jam too!
My portfolio: CashBrandicoot - itch.io
Looking to join a team where I can put 1-3 hours in as I put a bunch of hours into the last few. So probably would be best in a team with other programmer(s).
Can use Godot, Unity, and Unreal. Reply here or dm me on discord: cashbrandicoot94
I always tip my hat to whoever does a puzzle game for a jam, seriously, kudos to you. the gameplay is unique and clever, I pretty much instantly understood what to do (even if the tutorial wasn't there, I would have still understood) which is a good sign that you made the game very readable. I had fun!



