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(1 edit) (+1)

An extremely clever and unique adventure! The layout and design is beautiful. It’s a little out of my experience in terms of running something this introspective for my players, but the right group would adore this module. I love the ending, but it’s also a shame it concludes with such finality. There’s a real shortage of adventures that can be plugged into a campaign to help with character development.

Thank you for your feedback.

As the whole premise is, that they are fighting towards a singularity, there was little to be done except finality. Short of a deus ex machine which I didn’t deem fitting for the whole vibe (which I originally didn’t go for, it manifested itself while writing).

I have not thrown it onto my players myself yet, guess I’m waiting for the expanded edition :-D