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Great job on this! I got stuck on one tricky donut (I'm sure you know the one :P) but I managed to get them all. This is a perfect use for the crank. The swapping mechanic is simple but you came up with a bunch of different ways to use it.     
My only real criticism is that targeting a shape  is a bit finicky if you are close to 2 objects. My suggestion would be to let the player switch targets with a button, and to maybe show your targeting radius as a circle so it's easier to judge how close you need to be.

I really like that feedback and agree a ton on the finicky selection. If I work on this further I will implement something like that. 

I’m so happy you found all the donuts.  

Got all the jam games side loaded this mornin’ - excited to play your entry too.