I love the map, and especially the borders. It’s a wonderful vibe of a jolly horse-filled fairytale.
The language is really good. A wonderful mix of dumb puns (in a very good way) and fantastical details is spread throughout; eg. the albino centaur named Cloud, and the Neighwoods – the home of the centaurs – it’s just dumb fun and I love it.
The adventure is a lighthearted jog through the woods filled with horse-themed shenanigans. It’s fun, it’s jolly, and then all of sudden it’s deadly. I like that. I especially like the Horse-Eye, and it’s powers surrounding death; very cool!
A few notes:
I would have loved to see a mechanic for the race, if the PCs were to join it. I know this is probably a page-restraint ‘issue’, but I would have loved to see it still – I just think the race is such a fun thing for the PCs, that at least my players would do anything in their power to join that race.
A little bit more of underlining, bolding, or other forms of making certain things stand out, is very welcome. Eg; underlining the two individual guests in the Hay Rollers Inn, would make it a little bit easier for the GM.
I would have liked for the Secret Paths to be easily distinct from the regular paths. A dotted line or similar would do just fine.
Overall a really fun horse-filled point-crawl adventure of odd horse-themed shenanigans, and centaurs with serious problems (drinking, body dysmorphia etc.).
I would love to throw this at my players as a one-shot!