The premise is good and the mechanics are solid, but the main thing I end up wrestling with as the levels go on is, rather than landing ricochets, not getting shot in the moments the bullet flies, because the fact I can only move horizontally means I can't actually dodge a good half of incoming attacks
Thank you! I do like where this is coming from, up and down movement would add a lot to the game, BUT being that this was a project I had to complete in two weeks(I gave myself 2 weeks to start and finish a game). I made just horizontal movement for easier balancing and level scaling. If this was something I was willing to have spend more time in creating I would have done something with vertical movement.