My main complaint is that the "enemies explode into bullets on death" thing, while interesting, runs into the issue that if your build is too good you can experience death by your own effectiveness. This creates a weird case where you don't actually want to make the best build you can, because it might cause the room to fill with borderline undodgeable bullets.
That aside, the game was fun.

well, I did it. an interesting twist on the formula, the confusion mechanic meaning sometimes it's better to try to walk in a direction you don't want to go when fail chance is high
I'm on firefox, here's the stuff. incognito didn't help