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A member registered Feb 18, 2018 · View creator page →

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a couple of glitches I noticed, since I really like the game and want to help development:

the rewind function doesn't work in the windows download version of the game

also in the windows download, pressing the O key instantly finishes the level and returns to the world map

the game handles rather well, and the dash mechanic could be interesting if expanded upon. however i couldn't get very far as it was uncomfortable to control, given the fact that the dash key was mapped to shift. an alternate button would go a very long way into improving the controls.

the idea this game has is pretty good, and would be awesome with some elaboration. However the game has a notable flaw, in that the movement system is rather imprecise.  You speed up too fast on the ground but can barely control movement at all in the air, making platforming  more difficult than it would be otherwise.

the game runs fine on firefox, from what I can tell. it's kind of confusing having to face in the direction opposite to where you want to go while firing, but the game overall is pretty good.

I managed to score an 8/8, and I must say this game was rather creative. I'm also going to just mention, for those curious, that the TOjam this game was made for has the theme of "uncooperative".  that is all.

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I'd like to preface this by saying that I've never listened to any of this group's music before. but even so, this game is awesome! the amount of effort taken to make sure that everything is on beat, from the enemies to the platforms to each explosion and even the spikes.

the music itself was also really good, but I'm not really big into music so take that with a grain of salt. my only real complaint is that you have to start from the very beginning, going through all the stages to get back to where you were.

Short version: this game is great.

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This is a well polished game with a good movement and tight controls. However, there are a few glitches I encountered(there's a sequence break I found, and one of the samurai ended up falling through the floor after I had killed everything and needed to beat him to proceed). This could be alleviated by some form of "pause" or "menu" button, which should be added regardless of glitches

This game is really fun, and I enjoyed my time playing it. As far as criticisms go, the only major concern(there are a couple other minor ones but I don't want to sound overly negative) I have is that if this game is ever made into a full thing it should get a new name. It's not that I don't like the name, but rather that it makes it incredibly difficult to find with any kind of search function.