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Appreciate you trying it out again! If the interaction works on the husband's character, you're supposed to do a quest for him & then talk to the person in the first room again, after. I'll make a note for future games to actually add those tasks to a quest log instead of just relying on the narrator to say what to do. (I had the area3d/interaction box work here when I tested it but yea, for some reason these were being weird)