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(+1)

Really enjoyed it! It feels really well made. The character portrait being animated whilst moving was a nice touch, especially with what happens after the first "event".

For anyone else wondering, the game works fine in wine on linux, though it'd be better if there was a proper build using AppImage or similar.

Some small critique:

1) In the beginning I had a hard time seeing what could actually be stood on, as the grayish platforms look opaque visually, but not actually solid. It got clear pretty quickly, but it was through trial-and-error, not through intuition.

2) The dialogue wraps mid-word (i.e. moves a word that's currently being written out to the line below, rather than just having it be on the line below to begin with) when displaying text, which is a bit annoying.


All in all, great little game!

(+1)

Hey thank you so much!
I really appreciate the critique, the ambiguous platforms are definitely a fair point, something to look out for in future projects, along with some blind jumps in the map...
Also yeah the textbox coding is a little wonky, Grey already cleaned up some of my codes issues there but we must've skipped over this particular one...
Good to hear it works on linux as well tho!