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Texture streaming is enabled and has been for a week or two and the game is already dx11. Your crash sounds like one that people were getting with texture streaming off a few weeks ago. Make sure your game is FULLY UPDATED via the itch.io desktop app and try a map like House

I verified the latest version through the itch.io app, although I already had the newest version installed from the direct download.I tested House as you suggested, and it loads and runs correctly on my Intel HD 4600. The GPU crash appears to be specific to Buried. Loading Buried consistently causes DXGI_ERROR_DEVICE_REMOVED / DEVICE_HUNG  and Windows Event 4101, while House works normally.
This suggests Buried may have a heavier asset, texture, lighting, shader, or memory workload. Is there anything specific i can do to Buried that could be reduced or disabled so i can run it? :P