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(+1)

An interesting approach for the shell concept. First of all, the SFX is great (makes the game feel really nice), the way you have to use the shell is intuitive (that's a good point) and the objective is clear and simple. To sum up, congratulations to the team behind this nice experience! (don't have a controller to test it, but, if it vibrates every time you sprint, that would help for the game feel)

(+1)

DUUUDE I gotta add a controller vibration that's great suggestion.