Hi Franuka!
I really love your RPG assets and the visual style of your packs. I'm currently developing a top-down pixel-art RPG, and your assets fit really well with the style I'm building.
I wanted to suggest a future expansion pack with new playable heroes, Epic/Legendary weapons, magical weapons, crafting materials and VFX.
NEW PLAYABLE HEROES
1. Assassin — Dual Daggers
I would love an Assassin/Rogue character using two daggers, keeping the same scale, perspective and pixel-art style as your existing RPG characters.
Animations could include:
Idle
Walk
Run
Dual-dagger basic attack
Fast combo attack
Special/critical attack
Dodge
Skill/cast animation
Item pickup / item received animation
Hurt
Death
It would be especially nice if the attack animations clearly showed both daggers being used.
2. Mage
A playable Mage using a staff or magic wand, also matching the same visual style and scale.
Animations could include:
Idle
Walk
Run
Basic magic attack
Casting
Staff attack
Fire spell
Ice spell
Lightning spell
Special/ultimate casting animation
Item pickup / item received animation
Hurt
Death
EPIC & LEGENDARY WEAPONS
I would also really love a pack containing weapons that aren't only visually different, but are designed around special magical powers/passive effects.
Some examples:
🔥 Flaming Sword
Animated fire around the blade
Additional fire damage
Chance to apply Burning
☠️ Poison Axe
Poison/green visual effect
After 3 successful hits, the enemy becomes poisoned
Poison deals damage over time
❄️ Ice Sword
Ice/frost particles
Chance to Slow
Repeated attacks could eventually Freeze the enemy
⚡ Lightning Spear
Electricity around the weapon
Lightning strike effect
Chance for electricity to jump to another nearby enemy
🌑 Shadow Daggers
Dark/purple visual effect
Increased critical chance
Chance to apply Bleeding
✨ Holy Sword
Golden/light effect
Additional damage against undead/dark creatures
🩸 Vampire Blade
Red/dark energy effect
Restores a small amount of HP when damaging enemies
⚡ Thunder Hammer
Lightning impact effect
Chance to Stun enemies
🔥 Dragon Greatsword
Dragon/fire visual design
Heavy fire attack
Could create a flame wave on special attacks
CRAFTING MATERIALS
It would be amazing to also have matching materials that players could collect from monsters, bosses, mines and special areas to craft these weapons.
For example:
Fire Crystal
Ice Crystal
Thunder Crystal
Shadow Crystal
Poison Fang
Monster Fang
Dragon Scale
Dragon Fang
Demon Horn
Ancient Ore
Mithril Ore
Magic Core
Monster Core
Ancient Rune
Enchanted Wood
Legendary Fragment
Boss Fragment
Magic Essence
Ideally these materials would have inventory icons matching your existing RPG Icon Pack.
WEAPON RARITIES
It would also be great to have weapons/items designed for different rarity levels:
Common → Uncommon → Rare → Epic → Legendary
Epic and Legendary equipment could have more elaborate designs and stronger magical effects, so the player can immediately recognize that they obtained something special.
VFX / EFFECT SPRITES
Something that would be extremely useful would be separate VFX spritesheets matching the weapons.
For example, the Flaming Sword could include:
Weapon icon
Weapon sprite
Animated flame
Fire slash
Fire impact
Burning enemy effect
And similarly:
Poison slash / poison cloud
Ice slash / freeze
Lightning strike
Electric impact
Shadow slash
Bleeding
Holy/light attack
Healing/life-steal effect
Having the effects separated would make it much easier to combine them with different characters and abilities in-game.
MOST IMPORTANT
If possible, I would love all of these assets to maintain the same top-down perspective, pixel-art style, palette compatibility and scale as your existing RPG packs, so they can be mixed together naturally in the same game.
A pack containing:
Assassin + Mage + Epic/Legendary Weapons + Crafting Materials + Magical VFX
would be something I would definitely be interested in purchasing.
Thank you for your amazing work and for continuing to create RPG assets! ❤️
