You have to overlap them like this:
There you can see the boundary boxes, as reference. The smith should be in a layer on top of the anvil.
Franuka
Creator of
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Hello mate! Thanks a lot for the support, I'm glad you like my assets! I received your email, too.
As for your suggestion, it sounds really fun and complete. I'd like to keep adding new content and create more packs with heroes and effects, so I'll save your feedback for when the time comes. For now I'm focusing on the next update which will add a lot of animations for my Monster Pack. But there's a lot of new updates and projects coming after that, so thanks for taking the time to think those ideas and share them with me, it helps me shape future content.
Cheers!
Hi skol! First of all, thanks, I'm glad you like the assets. You're correct, I checked and those characters are missing from the title fonts. I probably forgot, or was in a rush when I made them, can't remember. But I'd like to add them so that all fonts are cohesive and work together. So don't worry, I'll make those glyphs and update the pack as soon as possible, probably next week or so :)
Hi Sparkiie,
Woah! This is really really good! I made it to around 12 wins on the first run but found an opponent with a 3-star Black Dragon which was too much for my team, haha. It's addicting. Great use of the assets, everything is very polished and intuitive, I found no bugs or issues.
Thanks for sharing. Do you mind if I post it on social media?
No, not yet at least. You can find characters with tool animations in my Heroes pack (https://franuka.itch.io/fantasy-rpg-heroes-pack)
I know, I usually prioritize how the page looks over how "stealable" it is. Honest people will still eventually buy it if the assets are good, and if someone wants to take the time to rip part of the assets, well...I take it as a compliment :)
You're right that showing all 4 directions with the Idle animation might not be necessary here.
Hi man, thanks!
I plan to keep updating this and/or create related assets that work with it. Currently this pack is sitting at $1450, so we haven't reached the last goal yet. What you see above is a shared goal among all my packs (the whole bundle), so it's not what I take into account for the set goals in the description. But yes, I will keep adding content regardless of that, although most likely for next year.
Cheers!
Well, for starters, it depends on which version of RPG Maker you're using. And they use many different tilesheets depending on what the tiles are for. So, for example, there's a tilesheet for animated tiles, another for ground tiles, another for building tiles, walls...
The placing is different, too. And animated tiles are split into half-sized tiles, I think. So yeah, it's complicated. I tried adapting them once but gave up because it would require too much work for now. Feel free to try, of course, hopefully you'll find it easier than me.
Here's a guide explaining it for MV: https://robotsweater.medium.com/bots-guide-to-custom-art-in-rpgmaker-mv-understa...
And I also found these templates that might help: https://slyheegames.itch.io/rpg-maker-mvmz-sizing-templates
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I don't have plans for expanding this pack in the near future, but I do want to add attack and death animations to these sprites in a future update. I have many other updates planned before that, though, sorry! There's a lot I want to do but I usually have to compromise and choose some things over others, haha.
Anyway, thanks so much for the support! <3


























