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Franuka

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A member registered Aug 26, 2020 · View creator page →

Creator of

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You have to overlap them like this:


There you can see the boundary boxes, as reference. The smith should be in a layer on top of the anvil.

Hello, what can I help you with? Are you having trouble finding the frame size?

Should be there soon!

I'll reply to your email with a quote tomorrow, thanks!

Hi man, I'll reply to that tomorrow, thanks!

Hello mate! Thanks a lot for the support, I'm glad you like my assets! I received your email, too.

As for your suggestion, it sounds really fun and complete. I'd like to keep adding new content and create more packs with heroes and effects, so I'll save your feedback for when the time comes. For now I'm focusing on the next update which will add a lot of animations for my Monster Pack. But there's a lot of new updates and projects coming after that, so thanks for taking the time to think those ideas and share them with me, it helps me shape future content.

Cheers!

It means each character has both animations (Idle and Walk) looking in 4 directions (Up, Down, Left, Right). 

No problem, glad to hear it works!

Cheers~

Alright, updated! You should find all the glyphs you need now. Due to these changes, character size is updated to 17pt for 'FantasyRPGtitle' (before it was 11), and to 20pt for 'FantasyRPGtitleOutline' (before it was 13). Hope this works!

Hi skol! First of all, thanks, I'm glad you like the assets. You're correct, I checked and those characters are missing from the title fonts. I probably forgot, or was in a rush when I made them, can't remember. But I'd like to add them so that all fonts are cohesive and work together. So don't worry, I'll make those glyphs and update the pack as soon as possible, probably next week or so :)

Hi mate. Thanks for the support! I do take commissions, yes. Please shoot me an email to franukai@gmail.com with your request and I'll provide an estimate. Cheers~

Hehe, eventually. That would be cool!

Thank you!
This is the colour palette: 

Already did. It's waiting for approval, should be up soon

Hello, you can find an index with all the icons' names (and their corresponding file number) inside the "License and index" notepad in the main folder. Hope this helps!

That would be cool! But yes, it'd definitely take a long time. Thanks for the suggestion, I'll take it into account

That sounds good, I'll probably do it someday.

A Minecraft iconset update is coming very soon, by the way. That includes many new food icons, so stay tuned :)

Hello there!
Those are slopes/ramps, they are meant to be placed on top of hills/mountains to create a path, like so:

I should probably include this explanation in the pack files, haha.
Let me know if this is more clear now.

Thanks.

Hi Sparkiie,
Woah! This is really really good! I made it to around 12 wins on the first run but found an opponent with a 3-star Black Dragon which was too much for my team, haha. It's addicting. Great use of the assets, everything is very polished and intuitive, I found no bugs or issues.

Thanks for sharing. Do you mind if I post it on social media?

Hello!
Those are slopes/ramps, they are meant to be placed on top of hills to create a path, like so:

Hope this helps, let me know if you have any other questions

Sorry, I don't follow. This is the animation, coming from "Idle":


Is that not what you're seeing in your files?

Hi mate. You mean this animation? I'm not sure I understand what the issue is. He is using a sword for a melee attack.

Thank you!

Hello there. I'd like to develop a full farming-game expansion with more crops, animations, specific buildings (barn, mill, etc.) and UI. It'll take some time, but I'll probably do it next year.

I'd like to develop a full farming-game expansion with more crops, animations, specific buildings (barn, mill, etc.) and UI. It'll take some time, but I'll probably do it next year.

Awesome thank you, I'll check it out!
Yes, characters are a bit taller so that I can add more detail, headgear, etc.

Yeah no problem on commercial use, go for it
Good luck with your project :)

Thanks! Asset packs are a really easy and cheap way to kickstart your projects since they have tons of assets that would otherwise take too long to make. You can always modify them or create your own if needed, and that way you'll also be learning. Hope these are useful to you, cheers!

Great game and idea, very polished and fun :)

No, not yet at least. You can find characters with tool animations in my Heroes pack (https://franuka.itch.io/fantasy-rpg-heroes-pack)

This pack uses an overall darker colour palette. You can use my other Fantasy RPG characters since the size and style is the same, but the colours are a bit brighter.

I know, I usually prioritize how the page looks over how "stealable" it is. Honest people will still eventually buy it if the assets are good, and if someone wants to take the time to rip part of the assets, well...I take it as a compliment :)

You're right that showing all 4 directions with the Idle animation might not be necessary here. 

Awesome, thanks a lot for the support and stay tuned here or on instagram/x for more news :)

Hi man, thanks!

I plan to keep updating this and/or create related assets that work with it. Currently this pack is sitting at $1450, so we haven't reached the last goal yet. What you see above is a shared goal among all my packs (the whole bundle), so it's not what I take into account for the set goals in the description. But yes, I will keep adding content regardless of that, although most likely for next year.

Cheers!

Thank you King! That was definitely an inspiration, so I'm glad you think it fits :)

Excelentee!

Venis mejorando mucho en el arte y pulido de los juegos

Thank you for the kind words and support <3

Hi, please send an email to franukai@gmail.com for questions regarding commissions. Thanks!

(1 edit)

Ok awesome! Glad to hear you were able to make them work manually, at least. That's some good info.

I'll consider your suggestions for future content :)

Well, for starters, it depends on which version of RPG Maker you're using. And they use many different tilesheets depending on what the tiles are for. So, for example, there's a tilesheet for animated tiles, another for ground tiles, another for building tiles, walls...
The placing is different, too. And animated tiles are split into half-sized tiles, I think. So yeah, it's complicated. I tried adapting them once but gave up because it would require too much work for now. Feel free to try, of course, hopefully you'll find it easier than me.

Here's a guide explaining it for MV: https://robotsweater.medium.com/bots-guide-to-custom-art-in-rpgmaker-mv-understa...
And I also found these templates that might help: https://slyheegames.itch.io/rpg-maker-mvmz-sizing-templates
---

I don't have plans for expanding this pack in the near future, but I do want to add attack and death animations to these sprites in a future update. I have many other updates planned before that, though, sorry! There's a lot I want to do but I usually have to compromise and choose some things over others, haha.

Anyway, thanks so much for the support! <3