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(2 edits)

Devlog #2  August 10, 2026

The Guild Mentors Are Back from Their Training at the Royal Academy!

 

🎉Greetings, heroes! It’s been a while!

I’m excited to be back with the second Pinball Realm devlog!

A huge thank you to everyone who has played the game and shared their honest feedback with us!

🗡Our Guild Mentors received plenty of thoughtful suggestions, so they decided it was time to sharpen their teaching skills. As a result, the game’s entire tutorial has now been completely reworked!

Let’s take a look at their teaching notes:

 

Tutorial Improvements:

1. Reworked Tutorial Stage 1

  • Removed unrelated elements from the Bumpers tutorial, so the first stage now focuses entirely on teaching players how Bumpers work.
  • Adjusted the order in which the Bumpers explanation UI appears, making the instructions easier to follow.
  • Added an introduction to Bumpers and a step-by-step tutorial on how to install them.

2. Added Tutorial Stage 2

  • This stage focuses on introducing the Town Upgrade system.
  • Added a tutorial explaining how to use items.

3. “Emergency Quest” Is Now Tutorial Stage 3

  • Added introductions to Elite enemies and Bosses.
  • Added an introduction to Relics.
  • Added an introduction to Bumper upgrades.
  • Added an introduction to Bounties.

4. Added Tutorial Stage 4

  • The Hero Ball system is now unlocked and introduced during this stage.

 

New Tutorials for Advanced Game Systems:

1. Added Tutorials for Region-Specific Systems

  • Royal Workshop: After completing Tutorial Stage 3, a guide will appear when players enter Plain Castle and activate their first mission.
  • Wheel of Fate: After completing Tutorial Stage 3, a guide will appear when players enter The Everking’s Tower and recruit their first Hero.

2. Adjusted When the Commander’s Ultimate Tutorial Appears

  • During any tutorial stage, the Ultimate guide will now appear the first time the Commander’s Energy is fully charged.

 

Gameplay Improvements:

1. Added an Attack Range Preview for Timed Bombs

  • Players can now preview the affected area before using a Timed Bomb.

2. Improved the Commander’s Dialogue Triggers

  • The Commander’s advice should now appear at more appropriate moments.

3. The Tavern Hostess Now Shares Gameplay Tips

  • She will occasionally offer useful tips while you play.
  • Every Relic now has its own unique name.

 

That’s everything for this update!

The tutorial stages are the very first part of the game that every new player experiences, so I want to make them as clear and polished as possible.

If anything in the tutorial still feels unclear or confusing, please let me know directly! Your feedback is genuinely important to both me and the future of the game.

I’ll keep working hard to bring you more fun and exciting content in future updates, so please look forward to what’s coming next!

Future versions of the game will continue to be released on the itch.io page:

https://namepixelrobin.itch.io/pinball-realm

You’re also very welcome to join the Pinball Realm Discord to discuss the game, share feedback, and follow its development:

https://discord.com/invite/NKYM3YsfS