Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is really clever! Great premise that allows for a lot of player expression, and a few neat rules like flashbacks and injuries that allow for a little bit of strategising. I think my favourite part is your use of time: it's a clever way of getting around the problem of 'keep on rolling the dice until you succeed' because it rewards whoever succeeds the quickest. Well done!

Thank you! 

In my testing I have found that time is much more important than score as ties are fairly common so happy days!