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Completely disregard my previous comment if you saw it! I had been frustrated with something else and threw in the towel way before giving each level a chance.

This game shows a lot of promise. The mechanics are great, the take on the theme is great, the visuals are honestly fantastic and really make the game stick out. It took a WHILE to get down though, like I played it across two separate days before I understood generally what the game wanted from me. The tutorial could certainly be improved.

I would say this game's big issue is the fact that everything is unlit. It definitely fits in the context of the game, I agree, but being unable to see the puzzle you're meant to solve has led me to a lot of frustration. Yes, there are worklights, but the fact that they have collision means you should honestly never use them because they are always in the way. Always. The battery's just much too heavy on top of that, I wasn't able to beat Level 7 and struggled on most others desperately trying to fold it over any elevation. These are all easy fixes though, and after that you have a really nice puzzle game that takes a lot of creativity to get through. Good job!