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dude thank you for writing all this out, seriously. super helpful.

on the gold thing — you were right that the big in-run number vs what you actually walk away with felt broken. wasn't lag or a calc error though. higher stages intentionally nerf you (including how much gold gets banked), and i just did a bad job showing that, so it read like a bug. cleaned that up and made the modifiers clearer.

separately, your suggestions were really good and i ran with them. added the bulk-sell / skip nested packs upgrades so the board doesn't have to explode, and the boss gallery cards (secret rares — cosmetic for now). hopefully that gives people something to chase besides the mid-stage reset farm.

appreciate you taking the time on this