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I am hurt by the font and lack of paragraphs, but it's interesting to think about the massive abstractions and potential of video games. We can have a lot of agency in this. It is very difficult to make an expression in a medium with so many factors, but I think it can be very immersive. Not sure what metaphor is good, there isn't much like it. It's a kind of simulator that the artist uses to represent an interactive experience.

I just realized out you're part of the team that did Billy Blue! Very cool Australian game.