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11equalsfish

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A member registered Oct 20, 2025 · View creator page →

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Nice gameplay, thanks. This game has a nice aesthetic.

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The text is all garbled and missing on Brave Browser, Windows 11. The game is unplayable.


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I tried to play the game as, but it crashed in the intro after him watching the airplane. I'm using Brave browser. The character seems interesting, the backstory is sad but hope he can find a way. I tried Astrid's route too, but that crashed as well in the intro. I couldn't read the words here, because I can only read English. 

I hope the development goes well, the art is really quite nice. Parallel stories of these young people being neglected by their parents and having to be strong on their own is a relatable story, that inspires much sympathy. I was interested in what is playable here.




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Neat game mechanic of searching the picture, but I don't get the disturbing story, and murders. The natural environment is full of death and corpses.

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I've looked into Godot, it looks good. Thanks for being nice, and the advice. You've convinced me that this is a good site and activity to be on.

I'm going with Twine first to be small and fool proof. I've posted a short animation on my account for now. I'll follow, hope your project goes well!

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Huh, I'm just surprised. I liked it for how long winded and detailed it felt, at least I respected it enough to see it through. Thought it was a good artistic statement and I connected with the tangents and feelings of the character. 

I guess dialogue might "need" some cuts, but this'll get admiration from people like me lol. I am the exact audience and match with all the tags. There's much value in this.

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Simple activity about thinking of a better world, and chatting with others about that. This is a good and useful idea, a start for goals to work towards. 

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Oh, I'm supposed to click the egg to hatch it. I was sitting around waiting for it to happen. After that, following the butterfly book was easy. Interesting diary.

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Very beautiful and cute game! This small game has such a great presentation and artwork, easy to play. Looks very much like an actual Ghibli work, artwork is some of the best I've seen on this website. Love how the dog thinks, interacts with the people and objects in accurate and detailed ways.

It was quite difficult to get the busy humans to notice Ella, but found a way by bringing slippers, bag and earphones in the trash to Laura. I had to reset after pawing and barking too many times.


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This is a slow moving auto scroller with calming music and some other animals. I've always liked games without conflict or stress. You can bump to other whales too, no other things.
After a few minutes there is some rain, a short screen and text about the Northern waters, then it's back in the other direction to the ice and snow again. I felt calmer after playing, nice slow game.

This reminds me of a song, Cosmo Sheldrake - Bathed In Sound (2023)




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The options all have the same answer, except "other". Nice encouraging message that all game engine options are valid, I wasted a bit of my time by trying all the buttons.

Nice pun lol. I like the ending magic effect.

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Too late, but someone wants to know, it's Twine. Often this is tagged in the game description.

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Well made Bitsy game. Interesting queer reading on relating to "monsters", combined with storytelling by the game. Travelling through places, and encounter with a beautiful wolf at the end. Misunderstood beings that are remembered, viewed with scorn by the majority, but can and should be empathized with.

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Came from Godot discord, and chatted. Here are my current notes.

I read how you say things are in the air and low effort. This seems like a good start the project, the art is the best part I think. From what I saw, the writing seems casual but nice. I kinda relate with the characters being kinda annoyed at things.

I almost couldn't figure out how to get out of the house lol, at the end of a blank hallway. Met the characters in the mansion, searched the rooms on the left for minigames, but I walked towards a drawer in the middle of the mansion, and the screen blanked out. I got stuck here, it was unresponsive.

The second time I got stuck was on this chair in the screenshot. 
No idea what's happening, but that's my second playthrough. Got stuck both times, so I had to ask for advice.


The characters all being dead was a surprise, but things already suck so it couldn't get much worse, surely? lol

I got to the hide and seek part, but I kept getting kicked out of cupboards and getting blocked by random people appearing in them, so I couldn't get through it. I just tried waiting around, running and entering cupboards when the head appeared. Lowest time I got was 2:30. I tried 5 times, so this is where I'm giving up. This seems completely arbitrary when the cupboards are blocked, so the lack of control and slow timer was confusing. It works alright though, I was tense and a little spooked. The characters seem interesting.

I've heard this this is a problem in testing too. I think if the head was slower and could be run past, or if you could stay in the cupboard longer, at least the player could have some more moves to avoid it. Maybe more rhythm game or dexterity challenge, it would feel more skilful rather than randomly waiting to be killed or blocked.

This is as much as I'm playing in these days, so I have followed. Hope your game dev goes well! Polishing things is a hard but important part. 


Nice to see Chihiro cameo.

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Thanks! I try to show appreciation and reaction to the work, hope that you'll continue to make cool stuff, or earn more recognition for it! I really connected with parts of this game. I think this is one of best works under the Autism tag, that's the one I was going through. Only 78 games there at the moment.

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This is a bittersweet introspective story. The digital space is detached from our world but can connect people from far places. It's not a whole solution to critical problems like friendship. I personally didn't relate a lot to this, but I understood the need of connection. I thought the writing was a bit short but had good sentiment.

Nice story about gender identity, written like a personal experience. This go very well for this person at this event, it's friendly.

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Interesting that remembering the past, and wanting to hurt and die is the short ending. That lingers as a haunting gaze. This pain and memory weighs on us, but the good memory with them will also stay. You don't see memory this until after the choice to remember, which would've been nice to know, but trauma just comes back sometimes.

The ending of erasing memory is much longer and thoughtful about what it means to remember, and feel, and have relationships even with all these puzzling flaws and frictions. That possibility has the beauty and music.

A bit like that Eternal Sunshine movie. It's a lot to deal with, but there can be worth found in this experience. The present is a living thing, the past is static images. 

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Did two endings, which were tragic. This is a kill or be killed scenario, but gun violence doesn't solve the problem of jealousy. Nice game.

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Oh, didn't know what to so and took of its head immediately. Whoops. Supposed to press space bar. Don't forget to eat other vegetables for a balanced and healthy diet. This creature needs to learn about these other facts, the conversation was a bit repetitive about carrots lol

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I was jump scared by the music, didn't think that would happen. There are so many parasites and twists, lol this is such a comedic argument between them all

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Congee does help with feeling full but when I'm really sick I just can't keep it in. I guess the it's easiest thing to swallow if you can barely eat, the basics of water, rice and salt keep the body going. Close people cooking it for you, the feeling of home is a lovely feeling.

The congee at restaurants are often way too flavourful and salty, not really for sick people. Still, food is very important for connecting to people.

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Watching while you're sick could make you feel worse lol. There are lots of intense negative emotions this awful protagonist and corrupt celebrity culture. I've tried to listen to calming music while lying in bed, at least that is more soothing to the pain

Oh, damn. Too bad this didn't go well.

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A negative story of talking and arguing turtles

The generated images look terrible. Still, the timed choices are neat. Much tension there, and quick thinking between the distractions.

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This game is probably more expansive than most big budget sandboxes. Really to the core idea.

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This was a friendly game with many short and sweet scenes, and cute vibes. This story was an infinite loop of closeness. Also, I could choose to home, yay! 

Sidenote, I don't like how the chips in the story just taste like chips, but the chocolate was said to taste good. Besides the snack bias for girls, there is a bias against the chips. ( •̀ ᴖ •́ )

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This is a tragic and sad story about loss, and the way the player types to simulate the story being typed out right now is cool and immersive. It feels real. Nothing to do with sex.

Of course, I liked the honesty. I relate to this, but I don't think in so many words so I was a bit confused. I hope there will be more games about autism on Itch.io, I think this is an important category.

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I understand this and the struggle, but I thought this was long winded. Nice game and vent.

I think this is one of the best games in the autism tag so far

I think this shows confusion, but it's very unlike the actual experience. It's not like words flying by.

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I don't get it, what the deal is with the apple

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Help!!! Someone! Cut my head off, it's trying to murder the rest of me!

This is a surprisingly long and frustrating game. The struggle of the mental state is made real. I like it overall, truly unique and funny at times. I've experienced most of this game before in my life, and I feel seen, which is a great feeling. Nice music,

Nice fake out too lol. It seems like he is going to live out the entire day in his own thoughts. Very repetitive, but accurate. This would probably take half an hour to finish. I kept pressing a quickly to get through the dialogue, but that seemed to be the point. Couldn't just get up from pressing A, no matter how much I did it, just had to be patient. 

I couldn't finish the game because it was too long and I closed the window by accident when I neared the end. I found this recording on the internet, which was helpful. This video is from a Japanese itch.io developer, he has some trouble reading the game but manages. This character does get up at the end, horray!

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Generated media is not really valuable or worthwhile. 

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This game is really nice, has very good pixel artwork about this experience of painful self awareness, being watched and feeling this gaze in this disconcerting way. A bit dramatic and repetitive. Interesting there is are multiple sections of waiting.

The presentation is really good, but I'm not sure if I understood what the point was until the last scene. It seems to be about autism, some kind of body dysmorphia or paranoia. This person is very uncomfortable, and I really like the metaphors. 

The text boxes seem too crowded, need to progress text multiple times to see the whole sentence. Didn't like that the sentences were split between multiple button presses, hard to control but the writing was good and that got in the way. 

I think the conclusion of making peace with being as you are, accepting your own observations and not fearing judgement is cool. You become the one that is watching, and it feels like agency.




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I like this game and the design. This felt comfortable and relatable to me. Just wanted to say I appreciate this game, this feels like a journal of thoughts in the morning routine. I think the ending paragraphs with notes, explanations of the game and the thought process behind it was very enlightening. I hope to make a game that can have this kind of honesty and truth.