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(1 edit) (+1)

I had a surprising amount of fun with this game! It has a smooth gameplay loop, and the progression was really well paced in a lot of ways. The upgrades help a lot with the pacing, although one of my favorite features is the juggling minigame. It's good QoL, being an effective way to actually reduce the waiting time and sell off excess resources more easily (or even entertain Reisen).

Beyond that, it's a very cozy experience thanks to the soft music and visuals. I can tell that you put a lot of work into this, and it shows. Well done!
(^∇^)

(1 edit) (+1)

The juggling started as "wouldn't it be funny and random if there was juggling in the upgrade tree" and ended up as a gimmick that somehow worked well in many ways for the game despite its simplicity. I'm thrilled to hear someone else call it out.