Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

ooo that level 5 solution is so clean! I never thought it could be done in 8 steps (I was already surprised to see another solution posted here that was only 9 steps), and I love how you used the, um, "wrists" to hold stuff up, I was hoping people would use them like that. 

(+1)

Hey thanks! Yeah I was surprised at the end I had 2 whole rows left.

The more I learned about the mechanics in the game, the more fun it became. The first 2 puzzles were actually the most frustrating since there were some hidden rules I had to learn, like how the interlocking pieces behaved. But after I learned the ruleset, I had a blast thinking of creative ways to use them (like using the wrists, unlocking pieces at certain sections by pushing, etc.). Awesome game!

Yeah I was debating whether I should spell out the piece interlocking mechanics at the start... but I ran out of time to add any kind of proper instructions for them, so that made the choice easier haha 


Like you said, the interlocking stuff is really the core of the game. That actually came about because of the "reassembly" theme. There needed to be a way to detach parts from each other, and I didn't want to add some kind of complicated glue/welding mechanic.