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(+1)

This is a very nice dungeon with an inherent logic, why everything is there (which I always like). I really appreciate the little backstory the players could discover - whatever happened to Mariel? They are not accounted for? - possibly turning this into a rescue mission.

What I miss is as reason for the group to go in there, but that might be my “Please hold my hand”-5e-brain there :)

Littlelest nitpick: It is the heart pumping blood, not the blood vessels.

(1 edit) (+1)

The vein thing is true, it will be on my changes list.

The possible hooks are implied in the rumors. They might be searching for precious ancient artifacts, the ichor, the missing explorers, or any other reason!

Oh and Mariel is the body down the pit trap