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(+1)

Fun concept!

I like the hand-drawn village, very cosy, and the gameplay loop felt straightforward.

I found the game a bit too easy, especially with (I think) no real win condition. I set my own win condition by reaching 100 in every resource.

Shoutout to the eldritch horror for eating my less productive villagers, very helpful!

Yeah, I think a simple addition would be a countdown/chess timer that gets shorter to a certain point for assigning villagers to jobs. Might give the player a chance to feel challenged and not have all the time to make the perfectly optimized plays.