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(1 edit) (+1)

The time for dancing has indeed arrived! Super fun point-crawl in the realm of the dead. I love the mechanic of waking up/going to sleep, the fact the adventure takes place in both realms, and that it’s not decided ahead of time when PCs are woken up to take care of business in the living realm. I really like the little personal stories of the NPCs, with the missing friend of Victoria, the not-giving-a-damn nature of the concierge, and bowl-cut sporting shaman. Lots of personality in very little text. Well done!

The whole adventure has a very video-gamey feel, in a good way, but especially the tower feels very much like stages in a video game. I like the change in pace when entering the tower, and even though I was a little confused by the upside-down “M” floor (not the actual floor, just the fact it’s upside-down), it doesn’t take away from the fact that this is a super solid adventure. I would love to play this as a one-shot!

edit: I forgot to mention the map! I love it. Full of character and does the job super well.

(+2)

Thanks a lot for the comment 💜

I’m happy to know the tower and the upsidedown M is slightly confusing at first 😀 I feel like it would be wrong to have a non-euclidian space that doesn’t make people feel slightly odd about it 😛