I enjoyed the game but I feel the theme fit was quite as obvious for me. I assumed any item picked up was bad, so i left all of them there. Yes there were obvious routes that I wasn't able to do, but that didn't really change my play. The only time I had to really think about my route was when it was dark. So while I had fun playing, I don't there was any real weight if you choose to not make any decision.
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Glad to hear you enjoyed it :)
Thanks for the feedback. Items and usage is definitely something we'd look more into, if we work more on the game. I personally think it would feel a bit better if we had time to add more levels that use the different items. But for a game jam, I'm very happy with what we made in the limited time we had.