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Will preface that I am playing on android using JoiPlay, but the game keeps having an issue whenever combat starts. And it seems entirely RNG if it happens. And it's tied to opacity for some reason? So even with the apple tutorial I have to restart a few times. Made it into the cave finally and the first slime encounter also did it. And due to there being no save option yet... gotta keep starting over entirely. Never really had this error happen before, usually it's sprite animations or strings that are to long for JoiPlay to read properly. Unsure why opacity is causing an issue at all.