The game has come far in a lot of ways. I love the art, world, and enemies.
The main hook of the game feels very clunky because of the control scheme. I'd encourage you to try VERY hard to remove any unnecessary unique key binds, and try to remove the need to even press a key wherever possible. For instance- the wand and storage should be on one page. (removes the need for 1 and 3 keys, and allows you to see your inventory and the spaces available) clicking on an item should pick it up. you could probably use the same key to pick up a wand from the ground and to enter the portal etc.
basically wherever possible try to simplify the control scheme. the core gameplay and work put into building the world really deserves a chance, and people won't give it a chance if they get hung up on the controls like this.