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I really enjoy the idea of having a micro-dungeon that could fit in other dungeons! I want to drop this in a campaign now, but make it even creepier by somehow blocking progress the first time the players see it, so the coffin keeps appearing in other dungeons and inviting folks to explore it further.

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That would be great, might be a little sparse after the build up, but another potential idea is to initially gate it off, then let them in, but it keeps reappearing and leading to different small places or increasing the size over time. Thanks for checking it out.