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(+2)

When I play it I'll add something to Memory A, then something to B, then something to A again.  The Memories will have a consistent thread but there will be big jumps.  If the Stork Lord was dead but I'm wanting to put something else in that Memory that's all about him,  I need to somehow relate it back in some sense.  It becomes a challenging stricture to the writing. 

Also it doesn't break if you don't do it.  

Hmmm...  OK.  Interesting...  

So the prompts do happen chronologically, and i guess that, with in each memory, they are as well.  But the result is memories that overlap with each other and can cause gaps when forgotten.

so, it might look something like this:

M1 gets Experience 1 from Prompt 4
M1 gets Experience 2 from Prompt 7
M2 gets Experience 3 from Prompt 6
M1 gets Experience 4 from Prompt 10
M2 gets Experience 5 from Prompt 9
etc...

So everything happens chronologically based on the Experiences, but if my vampire forgets all of their 1st memory (M1, in the above), it will mean they loose some information that happened between Exp 3 and 5 in the timeline... Love it love it love it!

I know i'm probably being WAY too analytical in how the game is intended to be played.  But I love knowing the original intent, cause it helps me think around how things unfold narratively.  

Thanks again for such a great game!  I'm REALLY enjoying!


(+2)

You are 100% correct!  Things get -muddled- and it's delightful. 

I appreciate your checking in with me about my intent as a maker.  Not enough people do that in games.  I don't do it often enough!  It's easy to read a thing and write our own understanding on it and not even realize it is happening and it can poison a game experience if we aren't careful.  

(+1)

I love learning from the creator!  Seriously - i am in awe of game design, and so I really appreciate your insight!  

I do see your creation as a template for interpretation.  But, given the idea of forgetting in real life usually means forgetting things NOT just because they are most chronologically distant, I think having gaps in memory is far more fascinating!  

Thanks again! :)