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I liked this! I don’t know if you’ve got any post-jam plans to extend it, but it feels like you might be able to make some interesting puzzles if you explored the transition into 3d space and subsequent interactions with the 2d representation (For instance, I assume someone has to be at the console controls to move the robot, which could add some mechanical complexity if those characters can also interact with the 3d world).

Thanks!

Yeah, I haven't got specific plans but I have thought a bit about how I would continue. That's a really interesting idea to make the 3D world be part of the puzzle, because you're right, at the moment it's just a purely visual hook (the gameplay doesn't change).