For the mouse-tracking option, it's great to let people know where the cursor is or just generally helping to make the model more mobile, but would it be possible to have the central tracking point be a click-and-drag-able point?
(Or otherwise set-able, similar to layer placement via variable X/Y co-ordinates)
Instead of defaulting to the center of the screen, it'd be amazing if the tracking point could be moved to right in front of the model's face, so that way it is always looking at the action unless the cursor is literally under where the model is placed.
If my model's eyes/head are set to tracking, any time I mouse over the same side of the screen as it (model is bottom left corner, but I mouse over to the left half or bottom half of the screen relative to the central point) it makes the model look off-screen or away from the game.
Is this already an option and I just don't know what I'm doing?
Is this a feature that could be tossed into the development pile?
Will Pinky and the Brain ever take over the world?!
Tune in next week to find out more!


