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Very nice!

I got up to level C-5 on another computer while traveling, but that level absolutely escaped me.

Writing this on my home PC, The only thing I can think of that I didn't try (and can't get back to without playing all through again :( ), is to walk into the spikes (taking damage), then plant the sigil and turn back, hoping that teleporting into the sigil would not cause taking damage again, and then I could leap past the second spike. But not quite sure.

In any case, absolutely enjoyed this title. Very well done! It is a great example study of how a simple puzzle game makes or breaks 100% by how good its level design is. If the puzzles don't have variety, then the graphics and music and polish alone would not be able to keep it interesting for long. 

Thank you so much!

Your comment about the level designer is really relevant. That’s exactly what I keep telling my team as the GD and LD of this project, but they won’t listen to me and now they want to kick me off the project.

Everything I just said above is completely made up xD.

What isn’t made up, however, is that C5 is definitely possible. But since it was the final level of the jam, it is obviously quite brutal. You have to execute a precise sequence of moves without making a single mistake—every move has to serve a purpose.