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I guess there’S a lot of lore, items and mechanics from the system referenced. Which is interesting to read, but difficult to parse when one tries to understand the module itself.

Nethertheless it’s a good read, the small nuances like “Drifts of dust and microplastic ash” make this dense and deep.

Also the idea of the map you can only go inwards on is a cool mechanic and a great interpretation of a black hole/singularity.

I read Dune and - don’t hurt me - Starfield in this, but that might be the theme and underlying system and not your intention.

I’ve never played starfield or really heard much about it. Dune is definitely in the register for Vaults of Vaarn, as is Gene Wolfe and a bunch of other Appendix N influences. I think at some level with these things, you are relying on the evocative quick jab of words to deliver a mental image that isn’t necessarily going to land for everyone. Thanks for checking it out.