I can see why you went this route. It would have been a pretty short demo without taking the quarter eater approach to difficulty.
Did finally manage to beat the boss and appreciated the thanks for playing picture. 😂
I did know that about the parry but have had instances where holding it doesn't always block even when I change the angle to account for the incoming projectile. Maybe it's just a skill issue on my end for this one?
Thanks for taking what I've said in stride. The actress did do a good job btw. Just need to suggest what I think would make that job better is all.
It's getting a lot of attention, so I think I'll polish it and make some more content :) It's been a fun project, very different from rpgmaker.
I'm making the soccerball blockable like the other projectiles btw, it should have been from the start. They often kick it below your shield though, nothing to do about that but dodge