For no reason in particular, the build is set to require Mac OS11 - I don't think we need to do that so we'll get a release out tonight to remove that requirement if we can. Thanks for letting me know
Great to hear. It happens often, lately. I'd be glad to test it for you. I help a few developers a month with issues like this. dreadlion13 at gmail dot com is my address. Looking forward to trying it.
yoyo, I don't have a Mac myself, but it SHOULD be working as far as I know now. The only thing I could find was that I had the build arbitrarily set to 11.00 and up - If it still doesn't work lemme know and I'll see if I can figure something out