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(1 edit) (+1)

Might well be it, since the map I was saving and loading was rotated before editing.  I needed that city to be on a southern coast and the river to run east to west...

Following up, yes, I can import unrotated maps (even with multiple edits) without problems.  And with my workaround (Blueprint, Discard) I can get back maps that were rotated before saving.