Excellent! Import is the big thing, editing links is "nice to have" but not critical.
ImageMaker
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I'd love to have a way to save a map to which I've added a bunch of towns, villages, and dangers with the links to 1PDG or FMCG still live. Also, it'd be cool to be able to edit the link URLS so I can link to cities and villages I've generated previously (although it is very good to have the links generate towns/cities correctly oriented to nearby water and roads.
Something that would help me in my use of Medieval Fantasy City Generator (which I've used to create cities for GURPS and now The Fantasy Trip campaign settings) is to have an export of a zoomed-in district save with the district name rather than the city name as is currently the case. Including capitalization and spaces instead of underscores would be even better; I then wouldn't have to rename the files when I save the districts.
I'm not entirely sure this isn't browser dependent; I used to use SeaMonkey, which is increasingly behind the times in terms of browser support for various pages (more and more work only with Edge, Firefox, and Chrome/Chromium or even a subset of those), and I've switched to Firefox since the last time I generated a number of cities in order to save the maps.
BTW, I'd like to say that your generated city maps are very much like what I'd draw if I had the skill with Inkscape and hundreds of hours of spare time, and being able to export as .svg means I can use Inkscape to add things like street names, business names, landform names, etc. that your tool doesn't generate. One day maybe I'll have enough proficiency to extract a district from my biggest city map that I forgot to export individually -- and can't get the city to reload with the same shapes.
If I could reload from .svg (or convert .svg to .json and reload that) it'd be cool for reworking cities after a change in the software...
USA and European doctors report A1c with a factor of 10 difference (as they do blood sugar). In USA, sugar is milligrams per centiliter, with "normal" being 70-100 fasting. In Europe it's grams per liter, which gives exactly one tenth the number (= 7 to 10). Other way for A1c, I believe -- mine is usually just above 6. Not sure what the units are on this, but a European 53 is the same as an American 5.3, which is very good for anyone.
Just played through the latest update (Chapter 2 part 2) -- and I completely agree, I wouldn't have wanted to exclude Nixie anyway. I read the "Walk it Back" log entry, and because I didn't get 2.2 instantly, I don't know what twist you undid -- something related to Westermark Effect? -- but I want to see more of Rose in the game, and surely wouldn't have any objection to see Petal, Bliss, Rose and/or Moon together in various ways, with or without Nixie or MC (or Chuck and/or Wendy, for that matter).
I've downloaded and extract 0.6 twice now, and the launcher still won't start. I'm on Kubuntu 20.04 and lots of other games that use the "same" Ren'Py launcher work fine. 0.5 worked fine. I've got 32 GB RAM, 10+ GB of free space on the volume the launcher lives on, and a 4+ GHz 8-core processor, so I don't think there's a resource problem. Suggestions?