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Supporting high-quality queer-woman-centered games in an environment where so few exist is its own reward in my opinion—and something I am quite passionate about—but I totally get enjoying/preferring the process as a solo project. Thanks for your thoughtful response anyhow. :)

I was pretty on top of checking messages as soon as I received them—but maybe it was a different issue, I can't say for sure. Though it's interesting to hear that events are randomized–I did get the sense that Augustine was a bit warmer at times than the relationship development seemed to call for at that point and I now wonder if that's an effect of the randomization.

I understand and really appreciate the offer. The maybe one day basket contents may very well be on the program one day, at which point I would gladly reach out <3

I went over the event schedule and did some testing, something was indeed not right. The latest update should have fixed it alongside the disappearing UI.

Most story events are part of a narrative chain (can only be offered B if you've seen A) but very few have a hard date requirement so reloading a day means you may not get B out of the 4-5 daily events, it'll happen later instead. 

The tonal progression is still something I need to tweak across scenes and interactions (the lastest update addresses some of that for the early game). At this point some of the early exchanges were written almost a year ago so going over their content and schedule is absolutely on the docket!