I would really like to see more new filters or converting a regular texture to a normal texture or something like that.

Easily create and edit textures for game dev and modeling. · By
I'm not very knowledgeable about this, but it would be cool to see a filter in this program that turns regular textures into normal map textures, as well as a couple more algorithms for texture seamlessness. For example, I saw an algorithm that makes images hexagonal, but again, I don't know much about that. I also have an idea for a new mechanic: for example, I have two photos, a photo of a wall and a photo of a hole. It would be cool if I could overlay the hole texture as a new layer or something similar on the already processed wall texture. This can be done in other editors, but it would be really cool if your program supported this!
Hi! First of all, I wanted to ask when the new update and the new seamless texture algorithms are coming))). Secondly, I want to say that your program is currently the most efficient and fastest one out there. I bought another similar program ,which is quite popular right now, but I prefer yours because of its speed and simplicity. I’ll be looking forward to even small updates. Good luck!