I haven't really worked on this in a while because I don't know what to add. Do you have any suggestions for filters?
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I'm not very knowledgeable about this, but it would be cool to see a filter in this program that turns regular textures into normal map textures, as well as a couple more algorithms for texture seamlessness. For example, I saw an algorithm that makes images hexagonal, but again, I don't know much about that. I also have an idea for a new mechanic: for example, I have two photos, a photo of a wall and a photo of a hole. It would be cool if I could overlay the hole texture as a new layer or something similar on the already processed wall texture. This can be done in other editors, but it would be really cool if your program supported this!