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(+1)

Nice! Really short and fun. It'd be interesting to GM whatever happens when the party inevitably peaks below the wagon tarp. 

I think you and other commenters are right that this very much feels side-questy. I'm a little disappointed that characters would be likely to only encounter a couple of the locations. I am not sure under what circumstances they might reach the ranger cabin at all.

The Ranger Cabin is kind of there to reward those who wish to explore. The visible deer tracks in the dry riverbed, pieced with the high cost of meat and news of wolves lingering near settlements could potentially be enough for some groups to explore it! Thanks for your input, I may end up doing some tweaks after the voting period.