Glad to hear that, thanks for the review!
Yeah, that’s a tricky spot, but it’s totally passable. You can make it easier by jumping onto the upper platform before the disappearing platforms. That way, you won’t have any jump momentum and can jump to the next one faster. You can also shortcut the third one with a dash. This part requires you to master the controls a bit.
Also, overall, do you like this kind of UI, or do you think the game might benefit from pixel art instead? I’m new to game dev, so I’m trying to understand what works best before jumping into more work.