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Yeah np it’s a really cool game. Also all the reflections and materials and everything here is pretty sweet.

Yeah I feel like in metroidvania type games, sometimes you do return to a room, and it’s reset, like the enemies are back. And that can make sense. But I think once you clear a room it should probably stay clear until you leave. And this game doesn’t really have the doors that shut behind you to really make it clear you’re in a distinct room that can reset, so I think that confused me a bit but maybe it’s just me.