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At first, the atmosphere and unique movement mechanics—different from a typical casual game—kept me playing. I kept expecting to run into some monsters in an atmosphere like this, but it never happened. The game has high potential, but it feels like the developer aimed for a walking simulator! :) When I saw the gguy, I just ran right up to him because after walking the whole time without any threats, I lost all sense of fear. I have to admit, though, you did a great job with the camera and atmosphere. Keep it up!