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I managed to win, but the mechanics were a little confusing.

The entire point of the game seems to be figuring out how to end up with 4 eggs at the lowest level. If you find a chicken that you can interact with and fill up on eggs, you’ll be tempted to go all the way down but that results in losing all your eggs so what you should do is drop one level at a time, picking up replacement eggs along the way.

This whole thing is kind of unintuitive because you can’t really differentiate the levels. It just looks like youre on the ground surrounded by blurry chickens when you start the game. I would never have figured out that I was somehow floating in mid air and had to fly my way down by consuming raw eggs lol.

I think the game would have worked better if you removed the levels thing entirely and just had to steal the eggs. The game has functional combat and trying to steal the eggs from the chickens is pretty fun, except for the fact that the eggs all disappear for some reason if you kill the chicken.

Maybe you could’ve used those green block/grass areas as the levels that you physically climb up and down from, adding a bit of verticality to the 2d gameplay rather than the abstract concept of floating ferrets and chickens.

Strangeness aside, moving around and collecting eggs was pretty fun, the graphics were nice, and the BGM was a banger