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(+1)

I mentioned this already, I love the cover art and the choice of font. The bright colors and style really stood out in the sea of submissions.  You also did a great job with the font/color choice/layout/styling on the text heavy pages. Taking what is essentially a page of text and making it visually engaging with a clear hierarchy of information is something most entries I've see so far haven't been able to pull off and it's something I struggle with as well. 

 I think it's super intuitive how to pick up and play this adventure. Even reading through it once, it's clear how the different NPCs should work in the story with and against one another. 

Adding the Duke's Bastard's name would be helpful. I initially missed the stat block for the Chimeral Lord- maybe try to fit the stat blocks closer to the relevant text?

Also, on the stat block for Amir Briones I would change it to Captain Briones to make it consistent with the rest of the text. 

The white font on the pale green background is a bit hard to read, maybe choose a darker background color and I would center the text in the row vertically so that the lower case letters don't cross row borders (for example the y in Pyrebulb)

As a southerner, I appreciate the inclusion of kudzu at Catfish Hollow, haha.

Great job! It looks like it will be fun to play.