I really like the creative take here. I tried to play it, but I don't think I'm totally understanding it. Here's how it went:
- I rolled a D20 until I hit a brawl
- I rolled a 5 on my first roll - Rogue. I assume the terrain types are the rectangles vs. the ovals. So I move from space 1 to Space 4
- I rolled a 2 on my second roll - Brawl. There are no enemies to brawl nor are there scouts on the board
- I rolled a 6 on my Cursed D6 roll. The game is over, I can rest, I have saved the village.
Either I did a good job (or got lucky) or I fundamentally misunderstood something. I've reread the instructions and I don't see anything about adding swarms/scouts to the board before you start, so when I rolled Brawl basically right away, there was nothing to battle. I suspect maybe I'm missing something.
Either way, cool idea. I just think it could use a little more clarity or more detail in how to set up the board before you start.