Thanks for the input! This was my first game jam and I had a hard time with the time limit at the end so I wasn't able to add lots of the things I knew I was going to need. There originally was planned to be animations to make the action easier to read as well as more interesting card effects meant to abuse enemy AI in order to solve puzzles rather then the simple building blocks I was able to piece together, leading to more simple puzzles that I wasn't able to design completely. I think it was a good effort, and I hope to do better next year.