The visuals are really good, but the game itself feels too abrupt. x) I saw that have a bomb ticking but I didn't get at first where's the door I need to reach, and it wasn't really clear where the keys are either. the cool thing would've been a real quick camera movement through the whole scene, showing where the keys are and pointing where the finish door is (can use the parallel narration during the camera movement) - and by that you already have all the "goals" clearly. :DD
But art is really top! Especially the comics in the beginning.
Viewing post in Ticking Tom! jam comments
Thank you so much for the detailed review and kind words about the art style! Yeah, due to the tight jam deadline, we had to cut some tutorial and guidance features, so readability suffered a bit. The camera flythrough idea to highlight keys and the exit is super smart, we'll definitely keep that in mind for the updated version! Thanks for playing! 🙌