
I really like the VFX and shaders used in the game, also the tutorial looked concise and well integrated. But character handling is too clunky, the character is poorly controlled. Handling is an important part of a game with platforming sections, so without nice handling the gameplay doesn't feel as good as it could.
It would be good to add a "You win" sign at the end of the second level, because right now the game just goes to the main menu and it doesn't give a feeling of completion.